About Me.
I am a cheery person who has possessed a passion for making games since I was very young. I started formal gaming education at Westherts College, Watford where I gained a BETC Level 3 in digital gaming, achieving great results and learning industry standard skills that further expanded my knowledge on the subject.
I have continued my studies at Bournemouth University, BA Hons Game Design. After my first year I was commended for my work on Level Design and it is displayed at student open days.
I am seeking my first full time role with an interesting gaming company where I can develop my skills and have the chance to be part of a creative team. To date my employers would be able to pass on positive comments. I am hardworking, punctual, committed, open to new ideas and learning, I also carry a great sense of pride in my daily contributions.
In my spare time I like to try and expand my skills with new software, play a variety of games ranging from Splitgate, Fall Guys and Friday the 13th the Game, just to name a few. I am a huge fan of science fiction and find the visuals of features like Doctor Who and Star Wars to be stunning.
I am a confident communicator, with a good sense of humour and have a positive and caring attitude. I have an excellent sense of team work, very willing to listen, easy to talk to and not scared to share ideas and opinions.
I am interested in all aspects of a gaming career but would like to explore Environmental Art in particular as I like to create new worlds and environments to focus on the journey of the player and their experience. I take pride knowing that the player has fun and enjoyment.
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Skills
Maya: 5 Years
My skills in Maya include the ability to model to an industry standard. I am able to model in high to low ploy objects and even use these techniques further with other programs used within the pipeline such as Unreal and Mudbox.
Unreal Engine: 5 Years
I am able to use Unreal Engine 4/5 to develop levels, edit assets, develop materials and edit Blueprints.
Unity: 4 Years
I have a basic understanding of programming within Unity and have a more developed understanding around designing environments within the application.
Blender: 4 Years
I have been developing my modelling and material creation skills within Blender with a refined understanding of the program.
Photoshop: 2 Years
I have a basic understanding of Photoshop and its tools used within the industry.
Mudbox: 2 Years
I have a basic understanding of the program for its use within the development of models in the industry pipeline.